PmUzdD @i @"Data.app@0p@8p1@ .12 3 7 ;@O. @]RA12 PColB12 ;@O.@\cefd\c efd.A$ACombines the push turn and the pull turn. This type of turn is very abrupt and angular. Pushing right and pulling left causes the kite to quickly turn left (counterclockwise). Push left, pull right causes the kite to turn right (clockwise). This move is the basis of many advances maneuvers.eAThe kite lands on both wing tips simultaneously. Fly the kite close to the ground, left to right. When the kite starts to slow down (at the edge of the wind window) pull slightly on the inner line or 'up' wing to bring the kite around, parallel to the ground. Simultaneously walk toward the kite. This will allow the kite to settle softly on it's wingtips.aAThe Cuckoo clock is a Fade followed by an Axel. When the kite is half way through the axel start the Flic Flac moves: jerk both lines generating an inverted backflip (the kite lays on its back with the nose pointing towards you). Now jerk both lines again generating a belly float and again generating an inve..... Keep doing this until the kite lands.BThe kite takes off directly into an axel. With the kite set on it's wing tips, give a short tug on one hand followed by a firm tug on the other, much as in a standard axel. The kite should jump up and perform an axel. This move can be done straight into a landing by simply walking forward as soon as the wing tips come parallel to the ground. The latter move (axel take off to landing) is also called a "Miguel Rodrigez Coin Toss" since that is what originally was called a Coin toss. A slightly different axel take off is done if with the kite on it's wing tips you pop both lines shortly to get the kite slightly off the ground and after that perform the normal axel-push/axel-pop motions.AA cascade is a series of axel-backs bringing the kite down through the center of the window. An axel back is a pair of half axels, one in each direction, which flow together into a single move. If you start with an axel popped with your left hand, as the kite gets part way through the rotation, pop your right hand to get the kite to axel back in the other direction. It takes a bit of practice to get the timing right, and the timing will vary between kites.ABThe kite is axeled in such away that it will be set up and in place to execute another axel right away. This is a combination of an axel and a Pop Up move. The easiest way I found to do this one is to snap stall at the edge of the Wind Window. Axel with the inside hand. Pop (towards you) the outside hand right away. If you do it at the right time, the pop will cause the wing to spin faster lining it up wings parallel and in motion for another axel, just axel again. If you pull to late, you will pull the nose towards you, kite on its back, voila, another trick, the fade. AThis trick starts the same as the spin axel but you let the kite rotate twice instead of once by keeping your rotating wing hand (outside hand) extended forward, as you move in towards the kite to keep it spinning. Pull the kite out of it's rotation after 2 turns.AFly across the the edge of the window and pop the upper wing gently. Allow slack into the lines and the kite will Axel through 180 degrees, like a half axel (Kick Turn), but also loose height in the process. You can complete to a tip stand with the kite facing back into the window, or simply fly off. This trick was originally called the "fade" in the UK until Jason Benedict went and called the fade (the fractured axel) the fade. Confusing?BThis is a series of half axels like the cascade but this one does not lose altitude like the cascade, but actually stays stationary and/or rises up! This one is a combination of the 1/2 axel series (cascades) along with a "pop up" move. The easiest way to learn this one is to practice the cascade a lot. You will soon learn that in between 1/2 axels (cascades) you give the rotating wing a slight "pop" with an arm motion that goes from neutral up and out, which helps it along and actually pulls that wing up, similar to the pop up move from a pancaked position. You will find that timing and adjusting that according to wind speed is very crucial. This "pop up" move is also similar to the one used in the continuous axel.PBFrom a ground pass (say left..right) as the kite passes the centre push with lower hand slightly, then pop an Axle with the lower hand, do it hard. As this is done under power you may well need to pop the upper hand shortly after to get the kite to flip around. A perfect execution gives a VERY flat double axle and kite flies off in other direction. This move looks best if you do it near the ground as the kite drifts across the ground as it spins, but of course it can be done somewhat higher up as well. If you get it wrong you will get a Lazy Susan. (so your on a winner no matter what)BFlying the kite from right to left past center of the wind window, step forward to temporarily kill most of the kites forward drive. Immediately do a small push with the right hand (top wing) and a very small pull with the left hand (bottom wing). Follow this with an immediate axel type snap of the right hand. Vary the right hand snap. Under snapping it will cause the kite to loose altitude in the turn. Over snapping it will cause the kite to over hover, or even flip onto it's back and do a rixel. A nice half axel has the kite flying horizontally, then belly's down in a 180 flat spin, and then snaps back into flight going in the opposite direction without loosing altitude.CFly right to left to the edge of the wind window. As the kite is about to stall, push with your right hand, and then snap it back. Use just the top hand and a slightly exaggerated motion. The kite will roll onto it's belly and continue over on it's back, and then pulling up on it's lines will cause the kite to snap back into flight. This move can be done to a landing as well. When the kite is rolling down, just as it turns on it's back, pull up the lines to plant it on the ground. In a good landing both wingtips get planted at the same time !. While the kite is rolling over, the lines should be slack. Find out how far down the kite drifts usually before you can pull it up to plant it on the ground, and set your initial horizontal line accordingly. Deep sailed kites have more difficulty doing this trick. The hand movements that start this trick are similar to the movements of the half axel, only the top hand pull is harder for the rixel.AFly the kite to the edge of the window, about 30 feet above the ground and do a down spin by pulling back the outside hand. As soon as the tips become parallel with the ground, snap pull the inner line and release the outer line. The kite will axel. Pull the kite out of it's rotation after 1 turn. This is a very smooth axel, is a 2 part move and is very effective in a 2 beat part of a song.BIn a shark you must keep most of the driving tension on the upper wing. Dragging across the ground from right to left, you would have more pressure on the right hand. As you pass the center of the window and approach the left, throw both hands forward to flatten the kite onto it's belly and then immediately pull on the left hand to lift the left wing up. The kite should now be pointing back towards the right of the window with the right leading edge touching the ground. You can now continue with a shark back the other way. The easiest way to picture the Switchback is to think of a kick turn (the "half axel" move as Dodd calls it on FSIII) but executed on the ground, starting and ending in a shark.CThis is quite simply an axel that starts with a driving tip stab. Starting with a side slide, say from left to right, you would keep pressure on the right hand and a little more slack on the left. Increase the pressure on the right until the kite starts turning right into the ground. You should time it such that the right tip is about to stab the ground and then slack and pop the left wing in an exaggerated axel move. The right wing tip should drive into the ground and then kite should spring back up into an axel. Executed well, the kite will spring high into the air with a resounding "thonk". If you're not so lucky, the kite might stay on the ground with a dissapointing "crack". The name for this move, like the axel, comes from ice skating. The toe loop in ice skating is like the axel but starts with the skater driving the serrated toe of one skate into the ice to get rotational momentum. The similarities with the kite trick suggested the name was appropriate.AStart with the kite on it's right tip... leaning back slightly, pull lightly on your left line, as the left tip starts to lower to the ground pull sharply on your right line, letting out your left line at the same time. Step forward a couple of steps just as you pull the right line. The desired result is a "reverse coin toss", the kite should "hop" from it's right tip, go into a clockwise flat spin, then land back on the right tip.9BFrom a wing tip stand, lay the top hand back a little. Then just push both hands forward, the kite will lay back on the lines (leading edge laying parallel to the ground, but the tip still in the ground). Then you just pull back in to the tip stand. The laying back of the top hand in the tip stand makes for a very powered up kite. This is quite important as it keep the tip in the ground and puts the nose in the right position to be able to pull it back. There are many ways that put you in a position to get into this. One of them is getting the coin toss wrong...BIf you ever nose plant your kite try this:Let someone setup the kite by wrapping it up from this position, leaving it wrapped, standing on its tips facing away, with the lines coming out from under the kite, and try to get out of it. Here's what to do: drop the kite down so it is in the belly landing position, as it gets to this point give a sharp flick on one line (timing is important for this bit, you have to flick at just the point it reaches the belly down position). Take a step back and the wind should do the rest. In low winds you will need to do more work and in heavy winds you will need to be very fast with your reactions.BA coin toss starts with the kite in a Wing tip stand. Next perform an axel-pop on the wing that's in the air by gently pushing it back a small way and then popping it towards you. Now extend your arms forward to give slack in the lines and allow the kite to rotate. After the kite has rotated, try and land on the opposite wing tip by walking forward. This move can be done from standing on one wing tip but can be performed out of a side slide as well. Take care the slide is a little downward. When the kite touches the ground with it's wingtip, immediately do the axel pop on the wing still in the air. Take a look at the axel take off description as well because the description of the "Miguel Rodrigez coin toss" is there.AFly a ground pass right to left. Perform a full stop such that the kite has rolled back into a turtle just above the ground. Now pull back with both hands firmly with emphasis on the right hand. The kite should slam both wingtips onto the ground simultaneously and immediately take off now pointing towards the right edge of the window. Beware ! The failure mode for this fast manouvre can be expensive.^BThe kite is flipped over from a side or nose down position on the ground. From a nose down or side position, tug on the wing that is pointed up in the air. This will rock the kite to the opposite side. Let the wing that is up fall back a little by extending that arm. Now sharply tug that side and release with the other. The kite should flip over onto it's wing tips. Always try to flip toward the center of the window. Be careful, you may break a leading edge rod learning this essential move. The move is very useful getting out of crashes during competition (or avoiding walking down field any time!).BFly across the window in a low pass and lower the kite down until you have contact with the leading edge on the ground. You should have almost all of the leading edge touching the ground, but keep the nose slightly off the ground to avoid it "snagging". Keep most of the pressure on the upper line and fly the kite across the window with the leading edge in constant contact with the ground An excellent combination move is to start with a very low 540 flat spin at the edge of the window and come directly out into a Leading Edge Drag.CPut the kite on its back, nose towards you and lines over the leading edge. Pull gently on the lines and rock the kite forward onto its nose but not far enough to stand up. Then release the lines quickly, the kite falls back and floats up and away, still on its back (but leaning *slightly* backward so the nose is high) and nose towards you. Walked quickly forward to keep the kite flat. It will keep going up as well. When it is far enough up, snap the lines and the kite is back into flight, heading down (gulp !). A quick 180 degree spin and away you go! Tip: start the launch at the center of the window, wind velocity plus 10 mph bring the kite up perpendicular to the ground...nose down and tips parallel to the ground push both hands evenly and firmly to initiate the momentum necessary to rock the kite back, let the wind do the work....leave a little slack in the lines. Once the kite is 5-10 feet off the ground, tug on either line. Don't use a wind tamer; opt for heavier linesRBGive a sharp flick (not pull) on both lines, push both hands forward. The kite should be nose toward you belly up. Hold for a second and give an other sharp flick, push both hands forward. The kite should be back on the ground. You can do this as many times as you like. In fact this is a French toast launch/landing done very fast and repeatedly. The kite jumps up in to the air, pauses, then promptly disappears again onto the ground. When you get bored, let the kite rise a bit in the belly up position, flick again, but this time stunt one hand as you push out and 540 flat spin out of it.$CStarting with the kite on it's belly with the nose away from you, pop both lines hard and then release. This takes the kite into the first stage of the Ground Zero which is a French Toast - the kite jumps up and the nose swings up into a Fade position. Immediately pop both lines again, as if starting a Flic-Flac, to get the nose to swing back down so that the kite is once again on its belly with the nose away, but this time a few inches above the ground. The final stage, the "Zero", is a 360 degree Flat Spin. From this you can pop back into a Fade/Flic-Flac, Flic-Flac to land, recover, or whatever takes your fancy. The combination should be done very quickly without any pauses between the elements. You can also do the Ground Zero from a Headspring launch rather than flat into a French Toast.eAThe kite is forced into a wing tip stand. Fly right to left, very close to the ground. Pull right, push left, then push left even further. This movement is done in a blink of an eye. The first combination turn serves to stall the kite. The second push drives the tip into the ground. This move works best with higher aspect ratio kites and in higher winds.@(DRHBHNzPdjT%xLHH Spin AxelAxel Dual LineSpin Double AxelAxel  Dual Line Switch BackAxel Dual LineToe LoopAxel Dual LineAllee Groundwork Dual LineBackslap Groundwork9 Dual LineBroken yo-yo with half a twist Groundwork Dual Line Coin Toss Groundwork  Dual LineFlip over/Cartwheel Groundwork!^ Dual LineFloating backturn/Otis Groundwork" Dual Line Ground Zero Groundwork#$ Dual Line Kite Walk GroundworkWith the kite in a left wing tip stand, pull gently on the right (up) wing and release the left. The kite should be on the ground with the right wing toward you. Now pull on the left wing and release the right. Now you're walking ! Dual LineNow you see it, now you don't Groundwork$R Dual LineRebound Groundwork% Dual LineShark Groundwork& Dual LineSpike Groundwork'e Dual LineABasically a ground pass with one wingtip in contact with the ground. Slightly more tension should be maintained on the upper line throughout the move. try to maintain even kite speed across the window by walking backwards when at the edges and forwards when at the center. Kites with relatively long bridles can be more easily balanced and, naturally, rough and/or abrasive surfaces are less favorable. It does, however, look fabulous across water.DEven with a trick line, most kites will get a wing wrap every now and then. The Twisted Sister starts with such a wing wrap but turns a potentially difficult situation into a cool trick. When you've got the hang of it, it becomes fun to intentionally get into a wing wrap just to recover it. Start with a line wrapped under the trailing edge and running around the tip and back over the leading edge. You also need to have the kite balancing on the opposite tip, leaving the wrapped tip in the air. Push the wrapped tip forward, flattening the kite out almost onto its belly (nose away from you). As the kite almost touches the ground, pop the wrapped tip HARD, and immediately drop your hands (crouch down, even). The kite 540 Flat Spins and in the process (if you dropped the lines down low enough), unwraps the tip wrap. Very flat and very fast Flat Spins are possible. You can also let the kite lie down flat on the ground (belly down, nose away) before popping the Twisted Sister, but it occassionally leads to ground snags. If you don't get the pop just right, you can still get a 180 Flat spin. This is called the "Half Sister" for obvious reasons. This trick has some resemblance with the G-Whizz..AWith the kite on the ground, just to the left of the center of the wind window and the right wing about one foot closer to you than the left wing, pull slightly on the right line. When the left wing lifts, stop pulling on the right line and use the left line to balance the kite on the right wing tip.NABoth wing tips hit the ground at the same time, usually performed downwind in the center of the power zone. Point the nose straight down, in a "power dive" towards the ground. Just in time to clear the ground, initiate an exaggerated snap stall. Pull right and push left. In a higher wind you must move forward to induce the landing.AThe kite is launched from a "pancaked" position. The kite is in front of you on it's belly with the nose pointing away. Offset your hands, pulling back more on the downwind hand. Now step/run backwards without changing the position of your hands. As the kite picks up and starts to turn around pull your hands together and the kite will take off. Best accomplished in lighter winds.AFly the kite to the left side of the wind window and do a Belly landing. The kite is now on it's belly, nose pointing away from you, on the very edge of the window. Pull very gently on the left line to position the kite with it's nose pointing slightly inward. Now pull hard on the right line which will cause wind to enter the right wing and in turn causes the kite to actually lift and "pop" back into the wind window.AThis is the all-time impressive launch. Start with the kite balancing on its nose (something that may require a little practice in itself) Start with a hard pull on both lines to flatten the kite down into a belly down position, then immediately release and execute a French Toast to launch the kite. The overall sequence of moves is hard-pull, release, quick-pull, release.With practice, the move can be done very fluently and the kite appears to simply bounce off its nose into flight.oADo a Belly landing. (The nose of the kite points away from you.) Yank both lines really hard with a slight emphasis on one. The kite should shoot up in the air and perform a 180 degree rotation, The kite is still belly down, but with the nose facing you. Either yank the lines to resume normal flight upwards or throw your arms forward to roll the kite into a yo-yo.AThe kite is launched from it's side. Fly the kite near the edge of the window, close to the ground, left to right. Pull right and gently crash to the ground. The kite should now be on it's right side. (be careful the kite does not tip over). Pull left (the 'up') wing slowly until it begins to fall toward you. Tug the left line and almost at the same time with the right. The kite should lift off on it's side. Stepping backward during this maneuver also helps.BDThis move looks very impressive, when done correctly, the kite will spin around and almost fall flat on it's belly nose toward you (this is the failure mode if it does not work). And just at the last second turn up and take off. It works best in a good wind and with a flat sailed kite. Deeper billowed kites are better Cartwheeled. Lay the kite flat on its back, about 30 feet in from the right edge of the wind window, with the nose pointing into the wind. (like a fade...) Next, Pull on the left line causing the kite to rotate the left tip into the wind. (The kite should stay flat on the ground) As the kite rotates around the wind will go under the left leading edge and flip the kite over onto its face. (bridle side down) The trick is to pull on the right line as the left tip is passing through 12 o'clock high. It is important that the wind be the force that raised the left leading edge off the ground and not the fact that you are pulling on the left line. When done properly the wind will catch under the face of the kite before it gets to the ground and lift it into the sky.AWith the kite in the normal launch position (on its back nose away) stand so lines are straight and lie over the bottom spreaders. With a really sharp hard jerk on both lines together the kite will jump up and hover a couple of feet off the ground, nose up ready to fly. It sort of bounces up into the air. The name comes from the failure mode which involves replacing the broken bottom spreader(s).DThe 540 flat spin starts off with a vertical dive at the left side of the wind window. Bring your arms behind you to prepare for a dead stop. Stop the kite by throwing both arms forward. This should flatten out the kite with the nose pointing away from you (Pancake) . Some kites like a very fast kill (Stranger, Box of Tricks) other prefer a slightly slower kill (Phantom Elite, MEFM). The trick is to kill the kite slightly unevenly. If you're going to "pop" it with your right hand, then let your left hand lead slightly when throwing your arms forward. This will kill the kite with the nose pointing slightly to the left. After that a firm "pop" with the right hand immediately followed by lots of slack on both hands should initiate a flat spin. As long as you want the kite to spin you have to leave a lot of slack in your lines. Allow the kite to rotate one and a half times (540 degrees...). The last 1/4 turn is the tricky part. The kite can catch the wind and not want to turn up. You can help it along by a short gentle tug of the left hand. This extra tug takes a lot of practice to get right, but eventually will allow you to give it an extra revolution or two (and even reverse direction).CFly up to somewhere approaching the top of the window and start a downward turn by pulling the left hand. As the kite turns left and the nose passes the 9 o'clock position, pop the right wing with a gentle axel-like motion. This causes the right wing to be pulled towards you and the nose of the kite to lift up so that it is spinning flat on its back in an anti-clockwise direction (looking from above). If you think how a normal Axel forces the nose down into a flattened spin, this inverted Axel, the Backspin, forces the nose up into an inverted spin. As the nose of the kite approaches the point directly away from you (the kite is still on it's back, but now has the trailing edge towards you), pull gently on the left line to spin the kite around on its back other time. Pop again at the same point to force another rotation, and so one. Done correctly, the move should be very smooth.AThe Corkscrew describes a series of Backspins, or Multiple Axels , starting at the top of the window and spiraling down. In all but the lightest wind, you will need to walk forwards to keep enough pressure off the kite to ensure you can maintain a series of Axels or Backspins.fD7NrZ)RNHJJ\|JLBDTip-drag Groundwork) Dual LineTwisted Sister/Half Sister Groundwork* Dual LineWing tip stand Groundwork+. Dual Line Belly LandingLandingA pancake done just above the ground, followed by a landing is called a belly landing. Of course any landing which puts the kite on it's belly is a belly landing...but if the nose is pointing away from you, you can recover from it. Dual Line Spike LandingLanding,N Dual Line Belly LaunchLaunch- Dual Line Belly PopLaunch. Dual LineFlapjackLaunchLaunch and turtle kill the kite. Pop one hand to get the kite rotating on it's back, drop the kite back down to land on wing-tips. This move is a Lazy Susan performed straight out of a lauch position back into launch position. Dual Line HeadspringLaunch/ Dual Line Jump startLaunch0o Dual LineLeading edge launchLaunch1 Dual Line#Sleeping beauty launch/Berkeley hopLaunch2B Dual Line Snap StartLaunch3 Dual Line 540 Flat spinSpin4 Dual LineBackspinSpin5 Dual Line CorkscrewSpin6 Dual LineFAFly the kite out to the right edge of the window and turn down towards the ground. At the same time, throw both arms forward to kill the kite and pop a 540 Flat Spin with the right hand. The sideways momentum of turning the kite inwards while doing the Flat Spin causes the kite to slide across the window back into the wind.BThe flash starts out the same as a 540 flat spin, except that the initial dive is not vertical, but down and out towards the left side of the window at about 45 degrees. Pancake the kite when the kite is at about a foot off the ground. The kite should remain "tilted" 45 degrees. Now popping the right hand will initiate a rotation of the kite AND a movement towards the center of the wind window. Pull the kite out of it's rotation after 1 1/2 turn. Instead of popping the kite you can also pop while pancaking by stopping your popping arm earlier than the other one and extending the other one. It might be easier to keep the kite rotating when walking forward keeping the rotating wing hand extended.AA basic flat spin is similar to a 540 flat spin, but only completing half a revolution (180 degrees). This is easier to achieve as the kite requires less precision in the setup. The kite should be "popped" back after half a turn, much as it would coming out of an axel. This move looks very effective if it completes to a landing, by taking a few steps forward as the wing tips become parallel to the ground.BThe Fractured Backspin starts like the Backspin with a left turn at the top of the window followed by a gentle right-handed pop to initiate the spin. Instead of popping gently with the left hand, pop hard with the left and then immediately with the right. Instead of spinning once more on it's back the kite kill flip over onto it's front with the first (left) pop (belly down, nose still away from you) and then flip under itself (like the Fade, aka Fractured Axel) with the second (right pop) so that the kite is on it's back with the nose towards you. Constant tension on one line at this point will spin the kite around back into normal flight.JBStart with a wing tip stand. For example you pull your left wing up and the nose starts rotating in a clockwise direction. Let the nose go right until the leading edge is almost about to touch the ground and then push your left hand forward to pancake the kite, nose away from you. Before the belly of the kite hits the ground, pop with your right hand to initiate the 540 flat spin. The kite spins in an anti-clockwise direction (looking from above). This trick can be started from a coin toss as well, to get the kite into a pancaked position. The Twisted Sister is a similar trick.DVery versatile trick, easy to do, (after learning) and can be done in different parts of the window with different effects.Horizontal Slot - Fly across the window, execute a half axel move with your inside hand (up wing) As soon as the belly flattens out (that is before the half axel move is completed!), pull your inside hand again sharply and push forward the outside hand causing the kite to spin a 540 flat spin. Do this at the edge close to the ground, the kite 540s back into the window for a landing.Vertical Slot - fly nose down (with power) on the edge of the window and slightly point the nose to the outside. Execute half axel movement with the inside hand and pull again when belly of kite flattens out. The kite will 540 flat spin.Angle slot - Fly the kite nose down at a 45 degree angle. Execute a half axel with the up/inside hand and as soon as the kite belly is flat, pop that same hand again causing kite to float around in a 540 flat spin. This is the same as the vertical slot but can be done anywhere quickly.BFlip the kite into a turtle and do a very gentle pull on one of the lines to generate a rotation. This will start a rotation while the kite is on it's back. Pull the kite out of the turtle position after one rotation. You should take care that while rotating the kite doesn't pick up the lines with it's wing tips. The way to do it is to immediately release both lines after the gentle pull which enables the lines to lay in the cheeks of the kite. Of course you can keep rotating the kite by pulling the correct line after each half rotation. Kites that float easily will love this trick. There's a video clip from this one too (from Dodd Gross's Flight School IV).. Also see Sleazy Lou and Flapjack.BStarting in a shark from right to left, push both hands forwards to flatten the kite out (as per the switchback), but before the kite flattens out totally, pop with the right hand to execute a 540 flat spin off the ground. Looking down from above, the kite Flat Spins anti-clockwise. Pop again to get Leading Edge 900's, 1260's etc., etc.A totally, totally excellent combination move is to start with a very low 540 flat spin at one edge of the window, come directly out into a shark, drag all the way across the window, switchback, shark all the way back to where you started and then pop a leading edge 540 flat spin back into flight.AFly the kite right to the edge of the window such that it hovers close to the ground. Pull back hard and fast with the inside hand to whip the kite through 270 degrees (nose points down) then push this hand back to the neutral point progressively. Step forward to drop the kite lightly into a wing tip stand, pointing towards the edge of the window, as it continues to rotate. This works better with kites that turn and accelerate quickly.BLike the Fountain (upwards cascade) and the Toast Rack (upwards flicflac) before it, I wanted to get the Corkscrew going upwards. The result is the Spiral Staircase. Fly down into a 540 Flat Spin near the ground and as the kite completes, briefly take up the slack in the lines and fly the kite up ever so slightly. The movement should be quick enough to get a little lift in the kite, but not so aggressive that the rotation stops. Hopefully, the kite should continue to spin around so that you can pop another Flat Spin or Axel to continue the cycle.It's tough to perfect the technique to get a smooth spiral upwards, at first it's more of a "Spin, Jerk Up, Spin, Jerk Up, Spin" kind of motion.@Fly the kite right to left at approximately one wingspan above the ground. Push with both lines to stop the kite, giving emphasis to the right hand. Do not stop the kite so hard that it rolls back on the lines. Axel with the right hand. The right wingtip should hit the ground with the nose pointing away from the flyer. Hold the kite in this position with even, light tension. Snap the kite back into a regular wing tip stand position with an even pull on both lines. An alternative entry into the move is to side slide the kite but allow the kite to rotate as it slides then pop t Dual Line Shark frenzySpin? Dual Line Sleazy LouSpinFly out to the edge of the window, turn up and then turtle kill the kite, pop the inside hand to get the kite spinning on it's back (Lazy Susan) while sliding back into the window. Dual Line Spin stabSpin@ Dual LineSpiral staircaseSpinA Dual LineStrobeSpinThe strobe starts out the same as the Flash or a Flashback, and you continue to "pop" the kite to make it perform multiple Flat spins as it slides back into the window. Dual LineBackstabStabB Dual Line Black holeStabC Dual Line#Reverse spike/Reverse 3 point spikeStabD1 Dual LineTip stab/Vertical stabStabE5 Dual LineCNothing more than a horizontal pancake and equally each kite has a preference for the speed at which the move is made. Some more stable kites need a setup move of a hard, even pull to accelerate the kite before pushing. Flying the kite in a low ground pass push quickly and evenly far forward. The kite will roll backwards on the lines and stop. If you immediately pull back on both lines the kite will "reverse" back into flight and continue with the ground pass. If you delay the recovery you can allow the kite to rotate back into a turtled position to effect a reversed 90 degree upwards turn. From a low altitude this also makes for a fast and sudden landing. In fact a kill can be done in any direction. It's just a way of stopping the kites forward movement abruptly.AThe kite stall spins overhead. Fly the kite to the top of the window overhead. Pull both hands to bring it past that point. This will stall the kite. Immediately extend your left hand to initiate a left rotation float. You will have to move forward so that the lines stay under the kite as it floats. This is a very graceful move. To end it, point the nose down and pull the kite back into the window.BStart with the kite just off center of the wind, in a wing tip stand. Next, axel the kite into the wind (start of a coin toss) like you were going to land it onto it's opposite tip. When the kite is flat on it's belly during the rotation (nose away), you quickly pop both hands towards you, causing the kite to pop open facing down. Now lightly let one line out so the kite can rotate around pointing the nose up. Now hold the kite in a stall, and slide it out to one side. This trick is ideal for light wind flying, and requires a kite with a deep sail. The move is also very quick in action delay, so fast hands are a must. Kites known to do this are the Thunderbird, MYSL, Prism Total, Tracer, etc..BFlattening the kite with the nose away from you, on it's belly. Flying the kite downward bring both arms behind you and before the nose-diving kite reaches the ground, throw both hands forward (just like a reverse turtle). The kite will then float on it's belly. This works best in light winds. Some kites like fast arm-throws, others like slightly slower ones.... Another way to try it (if the previous one doesn't work for you) is to fly the kite downwards, first extend both your arms, then pull back both arms hard and release abruptly to kill the kite..AThe kite stalls across the wind window sideways. Fly the kite to the right side of the window. Pull right like a spin, but release early, when the wing tips are parallel to the ground. This will cause the kite to slide. Some kites slide more easily than others. A heavier bridle adjustment also helps.dAAir is forced out of the sail very quickly, as in a the spin. Fly the kite left to right parallel to the ground. Pull left to initiate a left turn, then punch right to counteract that motion, then return both hands to neutral position. This is done very quickly, in a split second. The kite should stall with the nose up, wing tips parallel to the ground.1AAir is forced or 'dumped' out of the kite's sail for a brief moment. Fly the kite from left to right, roughly parallel to the ground. Just before reaching the edge, pull the left line quickly for one complete turn and release just as the wings become parallel to the ground. To land, simply walk forward.CTechnically speaking: when the kites drag and lift come into equilibrium. Or in plain English: the kite is made to hover or sit still. Fly the kite to the edge or overhead until it stops. After you stall your kite, you may find it hard to hold it stalled. Or you may find that it does not stay nose pointed up. Here is some advice to help you learn to work with a stalled kite. First when you stall a kite, the controls will sort of reverse. To raise a dropping wingtip, gently pull on the side that is dropping. This is counter intuitive since you pull on the opposite line than you would to turn the kite up. To help maintain a stall you need to keep tension off the lines. Walk slowly toward the kite to do this. If the kite starts to drop, then apply a very small amount of tension to the lines to bring it back up. You can also shake one or both hands, this works to keep the air behind the kite from flowing smoothly over the back and accelerating the kite.ADo a Belly landing. (The nose of the kite points away from you.) Strongly Jerk both lines. The kite will lift up backwards. Immediately release the lines generating an inverted backflip. Now gently jerk one of the lines generating a 180 degrees spin. (The kite will have normal backflip position.) Pull both lines to recover from the backflip. Kites known to do this trick are: Total -, Vented - and Eclipse.CThis launch starts out like the French Toast but has a different exit. From the Pancaked position give both lines a hard and even pull, followed very quickly by a big release, probably involving stepping forward. The kite will pop up nose down, roll onto its back nose towards the flyer (like a flicflac) but the extra release will allow the nose to rise, showing the back of the kite slightly. Now pull the left line slightly back and hold it. The kite will pop horizontally into the wind, nose to the left and with the back of the sail towards the flyer. Pull quickly on both lines to reverse this (nose to the right, sail right way around) and fly off. This launch needs very fast hands and is best performed with kites that perform turtle-flicflac type moves well.PADive the kite vertically, make a hard and fast pull-pull turn of 180 degrees then push evenly and quickly forward to both stop the rotation and put the kite onto its back. To resume flight do a Turtle release. This also makes a very impressive landing but very close attention must be paid to the height at which the move is initiated.ATake the kite to the top of the window. Turn the nose toward the ground. Throw both hands forward causing the plane of the sail to come horizontal to the ground, walk forward to allow the kite to flip over on it's back. By slightly pulling one line the kite will start to rotate and after 180 degrees of rotation, the normal turtle position will be reached. Perform a turtle release to get out of it.CThe French Toast starts with the kite on its belly with the nose away from you. A quick jerk on both lines following by a release causes the kite to jump up and invert so that the nose is towards you and the kite is on its back. The lines are resting over the top of the kite. Pull and release both lines again to flip the nose down, away from you, up over itself and then back towards you as the kite resumes the same position, but instead with the lines running down over the trailing edge and under the kite towards you. Keep pulling and releasing to repeat this motion.This repeated move is generally called a Flic-Flac (or Poisoned Ivy or Cuckoo Clock). By accentuating the "down" beat (that is, when the lines start under the kite) and going easy on the "up" beat (when the lines start on top of the kite), you can create lift. Start with a French Toast and continue with a rising flicflac and you have a Toast Rack.ARecovering from a Turtle. Walk forward with both arms extended. The nose will tip even further back, but don't allow the kite to flip over! Pull with both lines at the same time and the kite should flip back toward you, coming out of the turtle. Or alternately, let the kite float down on it's back and re-launch. Radical trick kites such as the Stranger or Box of Tricks simply require a gentle tug at any time to recover from a turtle.%DUdHHBHHH>NJRJRqDead stop/Full stop/KillStallG Dual Line HelicopterStallH Dual Line Jump stallStallI Dual LinePancakeStallJ. Dual Line Side slideStallK. Dual Line Snap stallStallLd Dual Line Spin stallStallM1 Dual LineStallStallN Dual Line Flic-Flac/Grapevine/Poisoned IvyTurtleThis trick is also known as "Poisoned-Ivy or Grapevine". With the kite in an inverted backflip position jerk both lines generating a belly float and again generating an inverted backflip and again gener..... Dual Line French ToastTurtleO Dual Line Kick startTurtleP Dual Line)Ninja turtle/Dead turtle/Dead stop turtleTurtleQP Dual LineReverse turtleTurtleR Dual Line Toast rackTurtleS Dual LineTurtle releaseTurtleT Dual LineTurtle/Backflip/PopturtleTurtleFly the kite up and pull back (way back !) both arms, then quickly extend both arms to your front. This will cause the kite to flip on it's back, nose pointing away from you. Dual LineBA "Yo-yo" is anything where you roll the kite towards (or away from) you, so that the strings get wrapped around the kite. A pull then unwinds the kite kinda like a yo-yo. The easiest way (that only works with some kites) is to give a sharp tug to pull the kite forward and then release with slack so that the kite continues to roll around the lines. Also there's a "yo-yo take off" where you prepare the kite by wrapping the lines around the tips, put it in a normal launch position and then take off doing a yo-yo. AThis is done to gain ground on your field, or to fly in no wind. While always keeping slack out of the lines, run in a large circle (360 degrees). The kite will follow you around the circle. Try learning this in both directions. This maneuver is easier on short lines.$CIndoor and light wind flying require a practiced hand, ultra light equipment, line and kite, as well as patience and stamina. Before trying light wind flying, check your condition. If you plan to fly light, you will be walking briskly, running, running backward, and consequently, panting. The best advice is to get the best ultra light kite you can afford, use 50 lb. to 80 lb. spectra lines. Length depends on your needs. Indoor lengths depend upon the height of the ceiling in the room you will be flying in. For outdoor zero wind flying, short lines are recommended; 15'-30'. This makes it easier to do 360's and up and overs. For competition, use short lines of 60' or so. Exception: If you are in an area surrounded by objects which obstruct the wind, using long lines will help you find the wind.?BThis move requires very little or no wind. The kite should be very well neutral balanced. Flying left to right - at the very right edge of the window, snap turn down - at about the middle of the right edge of the window, pull turn left (this will pull the kite just outside the wind window) - as the wingtips just become parallel to the ground, push out with both hands, lead with the right hand following with the left. The kite will lay on its' belly with the nose pointing in towards the pilot. Recovery is simply a little tug on both lines while taking a step backwards.)AThis is where you fly the kite up over your head, to the top of the window. Pull both lines evenly to push the kite past that point. Then turn into the wind and pull the kite down at the opposite side of the window by walking downwind. Finish with a 180 to return the kite to it's starting point.BThis move requires a very well neutral balanced ultra-light kite. Land your kite on its tips, in front of you. Pull gently on the lines so that your kite falls slowly on its belly ; now, just before the nose touches the ground, pull evenly and quite strongly on both lines. The kite should pop in the air : at this moment, release the lines and step forward (one step is enough). Your kite will "reverse" and go down flat on its back, belly up and nose away from you. Just take both handles in your left hand : the kite will go down quietly towards you, and you should be able to catch its tail with your right hand. Nice, impressive, efficient, and quite easy :-)*BTie your finger-straps around the last two fingers of each hand, so that your hands are relatively free. Hold your kite belly down, nose towards you. The lines should lie on the floor in front of you, so that you won't get into a tangle when you launch. Put your right hand on the kite's nose, and your left hand on the central cross under the kite (reverse if left-handed ;-)) Lift the kite over your head and push the kite in front of you : step back quickly, the lines should be tight before the kite touches the ground, so that you can start flying.@The Rev axel is a similar move as the dual-line axel. Let some slack into one hand (say, the right) and in particular, push back the bottom. Then, in a single movement, flick the right hand, putting the emphasis on the bottom line and let slack out with the left hand. If you pull on the upper line, the kite tends to do an upright axel, more like a cartwheel. With the correct "flick", the kite should flatten out and spin flat.And here's an alternative description:With the kite moving across the window, throw out the hand that is connected to the bottom of the kite. This will let the kite flatten out. With the kite gliding flat through the wind, simply give a quick pull on the same hand that you threw out. Be sure to keep your wrist bent so that you are pulling the kite from the bottom line. The kite will spin around and as you put you hands back to neutral, your Rev will pop back into the wind. The kite can go around more than once in this spin (although it is easier in light wind).AIf you land the kite face down with the leading edge towards you, it's not always easy to get it up straight away. Simply put both handles in your left hand and grab the bottom line of the right handle in your right hand. Now give this line a sharp tug and the kite flies up towards you in a flat spin. Looks way cool. Be careful of the lines though - they can cut. Wrap a piece of insulation tape around the upper part of your first finger to protect yourself when 3D'ing.AFly the kite right out to the right of the window with the leading edge facing out towards the right. Push your right hand forwards to let the right hand side of the kite (nearest the ground) fall way back away from you. Then, with a quick flick of the left wrist across your body and down to the left, the kite should flatten out and flat spin (strobe?) across towards the left of the window.DFor starters, it's best if you fit a trick line. Run a length of line from the end of the top spar, down to the bottom of the upright, across to the other upright and back up to the other end of the leading edge. This line stops the flying lines from digging right up into the bottom of the sail.The easiest way to do the trick was to take both handles in your left hand and grab the bottom lines with your right hand. Pull both bottom lines sharply and then release. The flaps of the Rev get should get pulled towards you and then released quickly enough so that they spin right back and over the leading edge. The kite should now be wrapped around its lines. Pull sharply on both handles (in your left hand) to unwrap it. Then pull the bottom lines again to wrap, pull to unwrap, etc., etc....Get the timing right and you get the characteristic "Flic-Flac" motion as the kite wrap, unwraps, wraps, unwraps, etc. Looks pretty cool.A slightly different method - hold one handle in each and and jab your hands down sharply (to pull mainly on the bottom lines) and then release. It seems to require more precision and control, but had the benefit of not slicing his fingers up on the lines :-)EThe kite is made to 'float' around one rotation in a stall-type spin. Cause the kite to hover in front of you for an instant by using a snap stall (rock the kite from side to side by pulling left then right, to get the feel of it). Once the kite is stalled, push your right hand slightly forward and immediately pull your right hand far back and extend your left hand well to your front. This will cause the kite to flip. After you have that part down, combine all of the parts together to for one flowing motion. Some kites need a gentle motion of the pulling hand, others need a snappy pull...experiment !Another approach to learning the axel is to fly the kite to the edge (say right edge) then initiate a slow push turn by pushing the lower (right in this case) hand gently. As the nose passes 12 o'clock snap the right hand back and extend your left hand forward. Once you've mastered this, try the approach above...What seems to be essential for learning a nice axel is the setup as present in both ways described above. You need to have the wing you are going to pop to be slightly back from the other wing. Look at it this way: the more the wing you pull is towards you, the more you will pull wing AND spine, and the kite will start moving forward as well as rotate. That's not what you want. Having the pop-wing leaning too far back results in something similar. A slight leaning back is just what you need.EVR:f@lJDADX<Combination turnFlight $ Dual Line Pull TurnFlightThe direction of the kite is determined by pulling one or the other line. Pulling on the left line causes the kite to turn left(counterclockwise). Pulling right causes the kite to turn right (clockwise). Dual Line Basic LandingLanding e Dual Line Basic LaunchLaunchWith the kite in front of you balanced on the wing tips, leaning slightly backward, lines taut, simultaneously pull back with both hands, underhand. The kite will rise into the air. Often a short step back will aid in the launch. Dual LineAxelAxela Dual LineAxel take off/Rogallo axelAxel Dual LineCascadeAxel Dual LineContinuous Axel/Multiple AxelAxelA Dual Line Cuckoo ClockAxela Dual Line Edge FadeAxel Dual LineFadeAxelThe fade starts with a half axel leaving the kite stalled on it's belly. After that do the standard Pop turtle movements to flip the kite on it's back, nose towards you. Dual LineFading Toe LoopAxelStart with an edge fade on the left side of the window. As the kite falls and turns anti-clockwise, the right wing-tip should line up for a tip stab. At this point, execute the toe loop, kicking the kite back up into the air with an axel. Dual Line/Fountain/Up the fountain.Axel Dual Line Genie PopAxelP Dual LineHalf axel/Kick turnAxel Dual LineRixelAxel Dual LineB04Dual LineAxelAxel`9Dual LineAxelEdge Fadep<Dual LineAxelFountain/Up the foun^Dual LineAxelSpin Double Axel0Dual LineFlightCombination turn@Dual LineGroundworkBackslapDual LineGroundworkKite WalkDual LineGroundworkSharkDual LineGroundworkTwisted Sister/Half  Dual LineLaunchBelly Launch0Dual LineLaunchHeadspring@Dual LineLaunchSleeping beauty launP`qDual LineSpinFlashbacktDual LineSpinG-WhizzwDual LineSpinShark frenzyzDual LineSpinSpiral staircasefDual LineStallSpin stalloDual LineTurtleTurtle/Backflip/Popt}Dual LineStabBlack hole`Dual LineStallDead stop/Full stop/cDual LineStallPancakeiDual LineTurtleFrench ToastlDual LineTurtleReverse turtleoDual LineTurtleTurtle/Backflip/Popt  RIndoorGeneralFly away0UIndoorGeneralUp and over@XQuad lineAxelRev axelP`9Dual LineAxelEdge Fadep<Dual LineAxelFountain/Up the founDual LineGroundworkFlip over/CartwheelDual LineLandingBelly Landingp;Dual LineAxelFading Toe Loop0Dual LineFlightCombination turn@p;Dual LineAxelFading Toe Loop0Dual LineFlightCombination turn@p;Dual LineAxelFading Toe Loop0Dual LineFlightCombination turn@p;Dual LineAxelFading Toe Loop0Dual LineFlightCombination turn@p;Dual LineAxelFading Toe Loop0Dual LineFlightCombination turn@BP6Dual LineAxelCascadeDual LineGroundworkFlip over/CartwheelDual LineLandingBelly LandingBp7Dual LineAxelContinuous Axel/Mult8Dual LineAxelCuckoo Clock9Dual LineAxelEdge FadeB@Dual LineAxelSwitch BackDual LineAxelToe Loop0Dual LineFlightCombination turnB:Dual LineAxelFade;Dual LineAxelFading Toe Loop<Dual LineAxelFountain/Up the foun@=Dual LineAxel{Genie Pop>Dual LineAxelHalf axel/Kick turn?Dual LineAxelRixelBDual LineAxelSpin AxelDual LineAxelSpin Double Axel0Dual LineFlightCombination turnB1Dual LineFlightPull TurnDual LineGroundworkAlleeDual LineGroundworkBackslapBDual LineGroundworkBroken yo-yo with haDual LineGroundworkCoin TossDual LineGroundworkFlip over/CartwheelBDual LineGroundworkFloating backturn/OtDual LineGroundworkGround ZeroDual LineGroundworkKite WalkBDual LineGroundworkNow you see it, now Dual LineGroundworkReboundDual LineGroundworkSharkBDual LineGroundworkSpikeDual LineGroundworkTip-dragDual LineGroundworkTwisted Sister/Half B Dual LineGroundworkWing tip stand2Dual LineLandingBasic LandingDual LineLandingBelly LandingB0Dual LineLandingSpike Landing3Dual LineLaunchBasic LaunchDual LineLaunchBelly LaunchB@Dual LineLaunchBelly PopDual LineLaunchFlapjackDual LineLaunchHeadspringBPDual LineLaunchJump startDual LineLaunchLeading edge launchDual LineLaunchSleeping beauty launB?Dual LineAxelRixelDual LineSpinBackspinB`Dual LineLaunchSnap StartDual LineSpin540 Flat spinDual LineSpinBackspinBDual LineSpinCorkscrewpDual LineSpinFlashqDual LineSpinFlashbackBrDual LineSpinFlat spin/180 Flat ssDual LineSpinFractured BackspintDual LineSpinG-WhizzBuDual LineSpinHorizontal slot/VertvDual LineSpinLazy Susan/Rotating wDual LineSpinShark frenzyBxDual LineSpinSleazy LouyDual LineSpinSpin stabzDual LineSpinSpiral staircaseB{Dual LineSpinStrobe|Dual LineStabBackstab}Dual LineStabBlack holeB~Dual LineStabReverse spike/ReversDual LineStabTip stab/Vertical st`Dual LineStallDead stop/Full stop/BaDual LineStallHelicopterbDual LineStallJump stallcDual LineStallPancakeBdDual LineStallSide slideeDual LineStallSnap stallfDual LineStallSpin stallBgDual LineStallStallhDual LineTurtleFlic-Flac/Grapevine/iDual LineTurtleFrench ToastBjDual LineTurtleKick startkDual LineTurtleNinja turtle/Dead tulDual LineTurtleReverse turtleB mDual LineTurtleToast racknDual LineTurtleTurtle releaseoDual LineTurtleTurtle/Backflip/PoptBYQuad LineLaunchRev 3D launchZQuad LineSpinRev flat spin[Quad LineTurtleRev flic-flacB0PDual LineTurtleYo-yoQIndoorGeneral360RIndoorGeneralFly awayB@SIndoorGeneralLight wind flyingTIndoorGeneralNose-in floatUIndoorGeneralUp and overBPVIndoorLandingTail catchWIndoorLaunchTail throwXQuad lineAxelRev axelB`5Dual LineAxelAxel take off/Rogall6Dual LineAxelCascade@ Table1 Name: PdType: 2 d"Details: dKite: PdQA    OOOO    OO'! "Arial$#O'! "Arial$#O'! "Arial$#@iTable1ColA9 PColB9ColA10 2ColB10ColA11ColB11ColA12 PColB12 Index1ColA12PColA102ColA9bB`\Introduction4Dual LineAxelAxel6Dual LineAxelCascade@Welcome to the Psion Kite Trick DatabaseOriginal text by Peter Peters on the internet @ http://www.win.tue.nl/~pp/kites/Many thanks for the permission to publish this database.Special thanks for major contributions to:Dodd Gross (http://members.aol.com/doddskites)Andy Wardley (http://www.peritas.com/~abw)Mike Emery (michael.emery@stack.inet.fi)Chris Matheson (http://ds.dial.pipex.com/chris.matheson)and Rob Stone (rob@psych.york.ac.uk)Psion Conversion and database design by Tim Kerby (tim.kerby@ukonline.co.uk)This is a freeware database. All I ask is that if you fly regularly and have any unlisted tricks then please email me at tim.kerby@ukonline.co.uk so I can expand the database.I'm often at UK festivals with the Kite Club of Scotland so come and say hello!Original text: Peter Peters 1998Database: Tim Kerby 1998B@89TLHFDBPLP,Yo-yoTurtleV Dual Line360GeneralW IndoorFly awayGeneralUsed to gain ground indoors or in low wind. Fly the kite to the top of the window. Turn the nose down and walk or run forward. The kite will "glide" down. Just be careful not to move forward to quickly. If you do, you will do a Reverse turtle.IndoorLight wind flyingGeneralX$Indoor Nose-in floatGeneralY?Indoor Up and overGeneralZ)Indoor Tail catchLanding[Indoor Tail throwLaunch\*IndoorRev axelAxel] Quad line Rev 3D launchLaunch^ Quad Line Rev flat spinSpin_ Quad Line Rev flic-flacTurtle` Quad Line IntroductionQ; 59_:h*L 2i 'Q<^ B"$&L)-82l86&,0; a@YBGAHIKLNPQ+VWs\_LuefikmotvCyz}>Xbk~nA'½A=<kuy{ms}w   !#%')+-135/7?>